Dakar 2011 Game Homepage

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Dakar 2011 (270MB) (Sun, 02 Jan 2011 13:47:52 +0100) - Linux and Windows 32 bit binary
(The OpenAL executables may require the OpenAL library, you can download it from Creative Labs or download locally here for Windows.)

src - see CVS section


Licence: GPL Version 3



The source is stored in the local CVS. You can check out the latest version of the code, and recompile by yourself:
cvs -d :pserver:anonymous@bmw.homelinux.org:2401/Dakar2011 login
<just hit enter on the password>
cvs -d :pserver:anonymous@bmw.homelinux.org:2401/Dakar2011 co Dakar2011



For the comilation you will need:
Uncompress them into the same directory, like this:
Windows:
--------
project/
  |
  |---- Dakar2011/
  |
  |---- irrKlang-1.3.0/
  |
  |---- irrlicht-1.8/
  |
  |---- NewtonWin-2.09/
  |
  |---- Cg/
  |
  |---- freealut-1.1.0-bin/
  |
  |---- openal11sdk/
  |
  |---- [dx_stuff/]

Linux:
------
project/
  |
  |---- Dakar2011/
  |
  |---- irrKlang-1.3.0/
  |
  |---- irrlicht-1.8/
  |
  |---- newtonSDK/
  |
  |---- Cg/
  |
  |---- [openal-soft-1.10.622/]

  • Patch the Irrlicht with suitable patch from Dakar2011/irrlich_patches/irrlicht-svn-3494-dakar2011_4.patch.zip.
  • On Windows: add DX support (download and install DX.devpak for Dev-Cpp, or use the Dakar2011/dx_stuff/dx_stuff.zip for VC++ 2010, both contain the DX8 and DX9 support).
  • Install and/or compile other requiered libraries.
  • Compile the Irrlicht.
  • Compile the Dakar2011 (On Linux: use ./configure script to create the proper Makefile for the compile).